Yielding Assault - When you are damaged by an enemy's melee or ranged attack, you can move up to one-half of your speed as a reaction.This movement does not provoke an attack of opportunity. Expeditious Attack - As a standard action, make a single melee or ranged attack, then move up to half your speed as a free action.If the attack deals damage, you gain a +5 dodge bonus to your Reflex Defense until the end of your turn. Evasive Assault - As a standard action, make a single melee or eanged attack.You can use each of the following actions once per encounter: Mobile Combatant: You know that the key to winning a fight is keeping your enemies from pinning you down. Forward Patrol: At the start of a surprise round in which you are not caught by surprise, you can designate one ally within 6 squares of you as able to retain his or her Dex bonus to Reflex Defense during the surprise round.
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